Monday, December 24

You can't win

I've been playing a lot of Scrabble lately. A friend of mine is on Facebook, and she's gotten me onto it, so we can play Scrabble.

I hate Scrabble. I like my friend, though. So I go.

I suck at Scrabble. Seriously. Just. Suck. My brain doesn't wrap around these puzzles. It's OK; not ever game is for every person. My head just doesn't get this game.
And of course, I'm playing someone who's good.

Perpetually losing at a game though, means that the game ceases to be entertaining. This is why it's so hard to keep people interested in a game like Magic; the learning curve is really high, and you lose a lot, frequently at random for reasons you don't understand. Even if you have a good teacher, (and while there might be schools for Scrabble, I haven't heard of them. Yes, I know there is a league and people who play seriously.) Magic can be a real bear to learn, because there are just so many decisions to make, and often so many ways to lose, instead of paths to win.

So if you can't win, what do you do?

You change the rules. My youngest sister is actually a genius at this kind of thing; playing Scrabble with her is irreverent and a hell of a lot more entertaining, although it does become a bit easier. But who cares? You get to play. Playing is a lot more fun than losing.

I'm now going to try and play my own game within a game. Winning the outer game is now irrelevant, because I already know it cannot be done. What the point of trying to win that game?

But the inner game. Ah; now this I might be able to win.

For example; I'm now going to have all my words equal a point value of 10. If I cannot devise a word with a 10 point value, I will either pass the turn, or trade in tiles.

Any other suggestions?

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